Indie
Best for solo founders and small teams who want the engine, tools, and source code without paying for extra delivery services yet.
Buy ED5 MMO Studio
Every license is a one-time purchase. You get the source code, editor workflow, multiplayer foundation, and lifetime updates without revenue share. The difference between plans is how much launch support and workflow leverage you want around the engine.
If you are still weighing options, you do not need to overcommit. Start with the plan that matches your current stage, then upgrade later by paying only the difference.
Want to try first? The browser editor is free for 1 hour with no card required, and you can review the documentation anytime.
What buyers say
“ED5 Studio let us go from concept to live MMO in 3 months. Having 44 systems already wired end-to-end saved us hundreds of hours compared to building from scratch.”
“The plugin system is incredible. We built a full custom event system in a weekend using the EventBus hooks. The auto-cleanup on unload means zero memory leaks.”
“Best multiplayer architecture I've seen in any 2D engine. Server-authoritative with delta compression just works. No netcode nightmares, no desync issues.”
Top buyer questions
More answers in the full FAQ.
Quick guide
Choose Indie if you mainly need the engine and tools. Choose Studio if you want the safest commercial default. Choose Enterprise if your team needs implementation help, launch guidance, or faster onboarding.
Best for solo founders and small teams who want the engine, tools, and source code without paying for extra delivery services yet.
Best for commercial launches that want the safest default workflow, smoother handoff, and faster support during production.
Best for teams with deadlines, clients, investors, or custom system work where speed, onboarding, and implementation guidance matter most.
Pick the plan that gets you building faster. Every option is a one-time purchase, includes the core engine, and keeps you in control of your source code.
The real difference is how much launch help and workflow support you want around the engine, not whether the essentials are locked away.
Not sure which plan fits yet?
Start with the plan that matches your current stage. You can upgrade later and only pay the difference, so you do not need to overbuy on day one.
Everything you need to build and ship your first isometric MMO.
Best if you want to start building now and keep upfront cost lean.
See the full feature comparison below.
For teams serious about launching a commercial MMO.
Best if you want the safest default for a real commercial release.
See the full feature comparison below.
White-glove support for studios shipping at scale.
Best if speed, deadlines, or onboarding risk matter more than sticker price.
See the full feature comparison below.
The price cards above highlight each plan's main selling points. Here is the full breakdown across all three tiers.
Recommended next step
Best if you want the safest default for a real commercial release. You still get the core engine, and you can move up later without losing your purchase value.
Indie
Choose this if you want the engine, the tools, and the codebase without extra delivery services.
Studio
Choose this if you want the strongest commercial default and smoother release workflow for a real team.
Enterprise
Choose this if your risk is not price, but implementation speed, team onboarding, and launch confidence.
Secure payment via Stripe. Download access starts immediately after purchase, and your upgrade credit is preserved if you move up later.
If you are still deciding, start with the plan that removes the most friction right now. You do not need to commit to your final tier on day one.
Already own a license? You can upgrade from your account dashboard and only pay the difference between tiers.
Studio plan
$299.99