Adjust combat balance, economy, party sizes, and more.

Tuning Constants

All gameplay numbers are configurable in the Studio's settings. Here are the key values you can adjust.

Combat tuning — Damage & Defense configuration for core balance values and combat formula constants
Combat tuning — Damage & Defense configuration for core balance values and combat formula constants

Movement & World

SettingDefaultDescription
Move speed4.0 tiles/secBase character movement speed
Tile size64 × 32 pxIsometric tile dimensions (2:1 diamond)
Chunk size32×32 tilesWorld streaming chunk size
Elevation scale200 pxVertical pixel offset per elevation unit (controls cliff height)
View modeIsometricisometric (2:1 diamond) or topdown (square grid)

Combat Balance

SettingDefaultDescription
Auto-attack interval1500 msTime between auto-attacks
Crit chance5%Base critical hit probability
Crit multiplier1.5×Extra damage on critical hits

Social Limits

SettingDefaultDescription
Party size4Maximum party members
Guild cap50Maximum guild members
Chat cooldown500 msMinimum time between chat messages

Economy

SettingDefaultDescription
Starting gold100Gold given to new characters
NPC buy rate0.5×NPCs buy items at this fraction of base price

Crafting Quality

Higher crafting skill and better stations increase chances of better quality:

QualityStat Multiplier
Normal1.0×
Good1.15×
Outstanding1.3×
Excellent1.5×
Masterpiece1.8×

Crafting stations add +5 effective skill per station tier.

Weapon Tier Scaling

TierDamage Multiplier
T11.0×
T21.1×
T31.2×
T41.3×
T51.4×
T61.5×
T71.6×
T81.75×

Farming

SettingDefault
Tillable biomesPlains, Forest, Savanna, Jungle, Swamp, Beach, Mushroom
Growth stages6 (Seed → Sprout → Growing → Flowering → Ready → Overgrown)

Housing

SettingDefault
Claim cell size32 tiles
Interior size20×20 tiles
Tuning Constants — ED5 MMO Studio Docs | ED5 MMO Studio