Every starter terrain comes with a raised version that looks lifted off the ground, and there is a ready-made wooden fence. Both paint on layer 2 and connect to themselves.
Raised Ground and the Wood Fence
Two ready-made sets of autotiles sit on top of your ground instead of replacing it. Raised ground is a patch of a terrain (grass, sand, snow, basalt and more) that looks lifted above whatever is underneath, like a planter bed or a ledge. The Wood Fence runs posts and a rail round whatever shape you paint. Both connect to themselves: paint a few tiles and the edges, corners and gaps are chosen for you.
Where you'll find it#
| What | Where |
|---|---|
| Raised ground | Tile palette, under the terrain's own section, named like Meadow Grass Raised |
| Wood Fence | Tile palette, Starter Terrain section, named Wood Fence |
| Make your own | Manage Biomes, Generate Autotile, concept Raised ground or Fence |
Setting it up#
- Open a map and paint your ground as normal.
- In the tile palette, pick a Raised tile or Wood Fence.
- Paint over the ground. The tile goes on layer 2, so the ground underneath stays.
- To remove it, erase on layer 2. The ground underneath is untouched.
- For a fence, paint the area you want enclosed. The fence runs round the outside edge of what you painted, with a post on every corner.
Fields#
| Field | What it does |
|---|---|
| Raised tile | Shows the terrain's own surface with a lit top edge, a shaded lower edge and a soft shadow on the ground below it |
| Wood Fence | Posts at even spacing, a rail between them, a darker post top and a short shadow on the ground |
| Layer | Both paint on layer 2 and never replace layer 1 |
Gotchas#
- Raised liquids (water, lava, oasis, swamp water) are not in the palette: use the water and lava tiles instead.
- A one-tile-wide fence run gets a rail on both sides.
- The shadow falls towards the bottom of the screen, so a tile painted on the very bottom row of a map shows its shadow only if the map continues.