Your first 10 minutes building a game.
Quick Start Tutorial
This tutorial walks you through creating your first map, adding content, and play-testing — all within the Studio app.
Step 1: Create a Map#
- Studio opens in Maps by default, so you can start in the world editor immediately
- In the left map browser, click Create first map or the + button to add a new root map
- Give it a name like "Starting Village"
- Choose a default biome (e.g., Plains)
- Set PvP rules to Safe so players can't attack each other here
The new map opens in the main editor canvas, ready to paint.
Step 2: Paint Your Map#
Use the toolbar to paint terrain:
| Tool | Key | What It Does |
|---|---|---|
| Pencil | P | Paint single tiles |
| Rectangle | R | Fill rectangular areas |
| Circle | C | Fill circular areas |
| Flood Fill | F | Fill connected regions of the same type |
| Eraser | E | Remove tiles or objects |
| Eye Dropper | I | Copy a tile from the map |
| Hand | H | Pan the view by dragging |
Select tiles from the palette on the side, then paint them onto the map. Switch between layers to place ground tiles, mid-height objects (fences, bushes), and taller objects (trees, buildings).

Step 3: Create Some Items#
- Use the left app sidebar to open Items
- Create a new item from the Items page
- Make a simple weapon — set the name, choose "Sword" as the type, set T1 tier, and configure some base damage
- Create a health potion — set type to "Consumable" and configure it to restore HP
Step 4: Add a Mob#
- Use the left app sidebar to open Mobs
- Create a new mob from the Mobs page
- Name it "Forest Slime"
- Set HP, Attack, Defense, and Level
- Choose an AI behavior (Aggressive = attacks on sight, Passive = only fights back when attacked)
- Add your sword to its loot table so players can earn it by fighting
Step 5: Create an NPC#
- Use the left app sidebar to open NPCs
- Create a new NPC from the NPCs page
- Name them "Village Elder"
- Set their zone and position on the map
- Link a quest or shop to make them interactive
Step 6: Build a Simple Quest#
- Use the left app sidebar to open Quests
- Create a new quest from the Quests page
- Name it "Clear the Slimes"
- Add a Kill objective: defeat 5 Forest Slimes
- Set rewards: 50 gold and 100 XP
- Link the Village Elder as the start and end NPC
Step 7: Play Test!#
Launch Game → Playtest (Ctrl+P) from the editor menu bar to open the game client. You can:
- Click to move around the map you painted
- Talk to the Village Elder to accept your quest
- Fight Forest Slimes using abilities from the action bar
- Turn in the quest for gold and XP rewards



What's Next?#
- Map Editor — learn all the painting and event tools
- Items & Equipment — weapons, armor, crafting materials
- Combat & Pets — combat mechanics, pet battles, mounts
- Quest System — quest types, objectives, and rewards
- Economy & Social — marketplace, guilds, housing