Give each player a bigger bag: extra slots from events or items, shown as more bag pages.
Bag Slots & Pages
Every player starts with the same bag — the size you set in the UI Editor. On top of that, each character can earn extra bag slots: from a bag merchant, a quest reward, or a bag item they use. Extra slots are saved per character and appear as more bag pages, so the first page never changes size.
How the bag is laid out
| Part | Where it's set | What it does |
|---|---|---|
| Default bag size | UI Editor → Inventory → Gameplay → Bag slots | Every player's starting bag, and the size of one bag page |
| Extra slots | Per character (event command or item) | Added on top of the default size. They show up as page 2, page 3, and so on |
| Page tabs | In the bag, above the slots | Appear once a player has more than one page. A dot marks a full page. Drag an item over a tab to switch to that page and drop it there |
New items fill page 1 first, then the next page. Sort packs everything from the first slot onward.
Give extra slots with an event
1. Open an event (or common event) and add a command: Game Progression → Change Bag Slots. 2. Pick Add slots, Remove slots, or Set extra slots to. 3. Enter the number of slots, or pick a variable that holds it. 4. Save. A bag merchant is just this command after a Change Gold subtract and a price check.
| Field | What it does |
|---|---|
| Operation | Add, remove, or set the character's extra slots |
| Amount | A number, or a variable |
Make a bag item
Bag space comes from Bag items, and only from those — no potion or trinket can quietly carry it.
1. Database → Items, create an item and set its Type to Bag (bag space). 2. In Bag Expansion, set Bag slots on use, for example 10. 3. Players get a Use button on it, and it has its own Bags filter in the bag. Using it adds the slots and uses up one copy.
| Field | What it does |
|---|---|
| Bag slots on use | Extra slots this bag grants when used. A Bag with nothing set says so instead of being used up |
Gotchas
- Removing slots never strands items. Removing or setting fewer slots stops at the last slot the player has an item in.
- There's a ceiling: a character can hold at most 500 extra slots. A bag item used at the ceiling isn't used up, and the player is told their bag can't get bigger.
- Changing the default size in the UI Editor changes everyone's page size. Characters keep their extra slots.
- Imported RPG Maker games: the common inventory-limit script call
$game_actors[1].base_inv += 5imports as Change Bag Slots → Add 5. - Needs a game-server update to take effect, and a client update to show the pages.